Welcome to the Central Market's Craftsman Shop. If you need some sort of clothing, a cloak, footwear, sashes and belts, jewelry, or anything else you can't find at one of the other shops than you've come to the right place. If you would like to purchase something copy it from below and post in on the Central Market message board.
Ranged Weapons
Dor’Tuk Claws - 20 claws that are about 8 inches long. Each can be its own deadly weapon, if fashioned to a rod, the holder can make a deadly spear, or arrows. The holder could even fashion a glove with them as the fingertips. The options are unlimited. The claws contain their own deadly attack, being able to make the victim contract their muscles involuntarily. Since the claws have been removed from the Dor’ Tuk their potency has drastically decreased, but if the victim is weak enough they can still prove to be a mighty formidable weapon. (Class: Ranged, Notes: Reuseable)
Price: 15,000 Credits
Osperwood Short Bow - This bow has a small carved Osperwood shaft bent backwards slightly with a thin wire connected between the two ends. The bow is very delicate and easily broken but can put an arrow in a target from about 100 meters away with ample precision. The bow is very light weight, only three and half feet in length and mainly used by hunters or travelers so they can catch there food. (Class: Ranged)
Price: 15,000 Credits
Compound Osper Bow - This is a Medium sized bow that was carved of Osper Wood and has been molded in a press to give it a curved look. The two ends are curved towards the fount of the bow and there is a thin wire that stretches between the two ends pulling them back slightly making this bow extremely powerful for its small size, and at a Maximum range of 200 meters this bow can be a very deadly tool. (Class: Ranged)
Price: 15,000 Credits
Sol Longbow - This is a bow fashioned from the wood of a Sol Tree only found on the Islands in the Outer Ocean. This bow strong, yet supple and flexes easily to the users demands. The Longbow is strong enough to take attacks from a blunt weapon without being broken to Easley. The String is made from the long slender thread of the hangs from the branches of the Sol tree allowing this bow to be extremely powerful, and with the ability to fire an arrow at one-hundred meters per second up to five-hundred meters before slowing down; it is a very deadly very accurate Longbow. (Class: Ranged)
Price: 15,000 Credits
Light Weapons
Leather Whip - This is a six foot long leather whip that has been made form thin leather strips that have been cut and dried before being weaved starting at the end of the handle and going to the end. The handle has a ball of weaved leather at the end. The whip is strong but easily cut if hit by a sword or other cutting instrument. At the end of the whip the straps where tied into a small knot, three inches of the left over leather hangs form the end to help inflict pain. (Class: Light)
Price: 10,000 Credits
Dragon Shiv - This is a small handle less blade that was crafted from the talon a dragon. This Shiv is around eight inches long and has a cloth wrap around the larger end so that it can be easily handled without cutting ones hands up, and can easily cut though cloth and light leather armors because of its biological makeup. (Class: Light)
Price: 10,000 Credits
Medium Weapons
Bone Staff - This solid white staff, weighing only 20 lbs, it is five feet tall and about two inches thick. Adorned with a horned skull at the top, the staff's body is made up from the hardened spine of a small demon. When the bottom of the staff is slammed into the ground a small pulsewave will erupt from it, only ten feet in diameter and equal to its wielders WIS score, causing any weaker opponents to be knocked back. Besides this ability, the staff is used for close melee combat, and walking. The horns are three inch thick solid bone, and are sharpened at the tips. (Class: Medium, Notes: Pulsewave)
Price: 25,000 Credits
Aenimish Staff - This staff was fashioned from an Osper Tree and reaches about seven and three quarters feet. The tree was carefully picked by a Master Enchanter. He enchanted the tree before it was stripped of its bark. The wood was shaped into a fine staff, simple in looks, but great in potential. Once per battle the wielder of the staff may use an action to activate a stone shield that comes out of the earth and forms a dome around him - this dome cannot be destroyed but only lasts two rounds. Also, the staff is able to shoot a bolt of fauna from its tip twice per battle, regardless of the wielder's favored element. This strike deals no damage, but upon a hit, the target will become entangled in roots and vines that spring forth from the ground. They persist until destroyed and it usually takes a character an entire round to break himself free. Any further enhancements added to this staff must be fauna or stone based. (Class: Medium, Notes: Fauna, Stone based)
Price: 25,000 Credits
Cloth Armors
Dor’Tuk Hide - This massive beasts hide stretches out to a maximum of 12 feet, creating a perfect surface to lay upon at night. Having left the head of the beast, it can be placed over the head of the user to hide their identity. Makes a perfect item to use while hunting or trying to camouflage yourself in with the surrounding area. The color of the fur is a shade of brown that perfectly matches the trees. (Class: Cloth)
Price: 10,000 Credits
Linen Cloth Armor – This is basically a common cloth outfit. It covers most of the body, it's very lightweight, and it's easy to move around in. It's padded somewhat to help against very light blows but it's useless for slashes and stabs from bladed weapons. Overall not the best choice for serious warriors. (Class: Cloth)
Price: 10,000 Credits
Black Robe - A simple black robe shrouding the wearer's body completely, complete with a draping hood. No symbols or marks are on it, as it is as black as the midnight sky. (Class: Cloth)
Price: 10,000 Credits
Kran Robe - This robe was fashioned from the skin of the Kran Tiger and still has all of the hair from the Kran still attached to it. It is a very light and flexible material that is very durable and capable of dulling the pain from blunt weapons when hit. The Robes are very colorful and has the top part of the skull from the Kran Tiger and gives the user added protection if hit in the head. (Class: Cloth)
Price: 10,000 Credits
Light Armors
Padded Leather Armor – This is common leather armor that covers the upper body. It's lightweight and fairly tough. It's padded to help cushion light blows but it isn't the best protection against slashes and stabs from bladed weapons. It's easy to move around in and good for warriors that require agility over higher defense ratings. (Class: Light)
Price: 10,000 Credits
Leather Helm - This helmet is made from thick leather crafted and sewn into a helm that covers the top and back of the head. There is a stiff piece of leather that covers the cheeks of the face from just under the eyes down to the chin where it goes into points. Along the top center of the helm is a thick band of leather sewn over the top and down the back of the helmet for better protection and gives the helm a slick design. (Class: Light)
Price: 10,000 Credits
Leather Cloak - This is a large leather cloak and raps around the body with ease and even knowing it is made of leather it is light and airy, but because it is made of leather it is very strong and capable of much, from keeping the rain off to blocking shrapnel from an exploding tree for example. (Class: Light)
Price: 10,000 Credits
Shields
Iron Plated Wooden Buckler - This is a basic setup that has a round format of about three feet in diameter. The back of the shield is made from osper wood while the front has been coated with a thin line of iron and been rivieted on in the forges. From the looks of the shield you would think that it is made solid of iron but from the light weight of it and the obvious lack of protection the wielder would know otherwise.
Price: 15,000 Credits
Wooden Buckler – This is a round wooden buckler. It's fairly lightweight and fits on the forearm of its user. It can be used to help deflect oncoming weapons, but could get completely destroyed if used to block large heavy weapons from powerful warriors.
Price: 15,000 Credits
Buckler of the Hounds - This is a small buckler that is one and a half foot in circumference buckler made from the hide of Solarian hounds. These hides where shaved, tanned and stretched, after which it was layered atop of other hided and then stitched and melded together, after which the shield was placed within a old time press to obtain for two weeks to obtain its curve. After that the strap and handle where attached to the back of the shield. The strap was also made from tanned hound hide and the handle is made of carved osperwood and mounted to the back of the shield near its edge.
Price: 15,000 Credits
Jewelry
Crystal Earring - This is an earring that was crafted out of bronze and has a single shard of clear crystal embedded within the bottom of the earring. It could be used for enchantments.
Price: 5,000 Credits
Golden Bracelet - This bracelet was crafted out of gold ore. The gold was melted down and poured into a mold and left to sit until hard. After the bracelet was removed from the mold it was found to have the design of flowers on it and at either end of the bracelet are two small spheres. The bracelet flexes slightly, allowing it to be removed and put on with ease. It seems perfect for enchantments.
Price: 5,000 Credits
Silver Necklace - This necklace has been crafted out of pure silver. It has a silver clasp at the ends that allow it to link together around the neck of the user. It seems perfect for enchanting purposes.
Price: 5,000 Credits
Silver Ring - This is a simple silver ring, nothing more than a single band of metal. It seems perfect for enchanting purposes.
Price: 5,000 Credits
Sol Ring - This is a wooden ring that was crafted from the wood of the Sol Tree that grows out on the islands in the outer ocean. The ring was crafted in the style of a basic smooth band and fits on the finger of the user. The wood has an almost bluish silver tint to it and seems not to mold, rot, or burn. This ring is perfect for enchantments.
Price: 5,000 Credits
Modifications
ATT Upgrade – This allows a character to upgrade a weapons attack rating percentage. This could involve sharpening a blade, perhaps adding studs to a blunt weapon, tightening bow strings, replacing spear heads, among other things. The Craftsman Shop takes care of all types of upgrades for items that would be purchased in the Craftsman Shop. Please check the pricing for further details. ATT Upgrades can be bought in increments of 5%.
Price: 10,000 Credits per percentage point
DEF Upgrade - This allows a character to upgrade an armors defense rating percentage. This could involve reinforcing armor plating, reinforcing leather padding, adding extra layers of padding to cloth armors, and even adding sections to an armor set. The Craftsman Shop takes care of all types of upgrades for items that would be purchased in the Craftsman Shop. Please check the pricing for further details. When buying a DEF Upgrade, it must be toward either the armor’s physical defense (P-DEF) or force defense (F-DEF) rating. DEF Upgrades can be bought in increments of 5%.
Price: 10,000 Credits per percentage point
Weighted Item – This allows a character to upgrade a weapon to a heavier class. An example would be from light to medium or medium to heavy. The Craftsman is capable of adding weight to a weapon or armor in various ways to make it more effective. This could mean reinforcing a lighter armor, or simply adding weight to a staff or similar weapon to give it more power behind each blow. This effectively allows improved upgradeability of the weapon.
Price: 100,000 Credits
Enhancements (40+)
Hardened – The Craftsman Shop can harden a piece of cloth or light armor to make it potentially stronger against physical blows. This can mean adding patches of material that cover vital areas or reinforcing the fabric or hide. This increases the armor’s maximum physical defense rating (P-DEF) by 25%. Any armor may only have one of the following enhancements on it: Hardened, Buffered, Mystic, or Ancient.
Price: 15,000 Credits
