Solaris RPG
Class Name:
Enchanter
Class Type:
Augmentor
Enchanters are capable of giving items, weapons, and armors special, magical properties. They can place curses on weapons so only the owners can use them, they can add defense to certain armors against certain elements, and they can make items that give certain enhancements to other characters stats. All in all, they are incredibly useful members of the marketing system.
Capability 1:
Mystically Adept – Increase elemental potency by 0.05; this effect stacks with any racial or other effects. (Passive Ability)
Capability 2:
Aura Sensitivity - An enchanter can tell the difference between a mundane and magical item just by looking at it. He can tell very general things, like if the item is enchanted with fire or has an evil energy about it, but cannot tell the specifics without extensive testing. (Passive Ability)
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