Many world changing events have altered planet Solaris over the years. Everything from planetary shifting to colossal waves of "flux" energy wiping over the entire planet has happened. Most recently a "time shift" has occurred that has taken all of the warriors of Solaris back in time to the ancient world of Solaris. The inhabitants of Solaris are few and they now survive in a time long forgotten to their own previous version of Solaris. Not only has the layout of the land changed but the creatures and ways of the world have reverted back to their ancient ways. To the remaining warriors of Solaris, this new world has yet to be discovered.
On a final note, locations with a light green title are neutral locations. Locations with a light blue title are somewhat friendly but defensive locations. Locations with a red title are typically aggressive areas and could be very dangerous.
Osperian Forest - After an event known as "The Undoing" took place, the warriors of Solaris were taken nearly 30,000 years back in time. This isn't the same exact Osperian Forest as they were used to in the future. In fact, it's probably not the same forest at all, but several warriors decided to call it the "Ancient Osperian Forest" because even now it is loaded even more so with the large Osperian birds they knew in the future. It is one of the most massive regions on all of planet Solaris. Most of the forest is unexplored, though much of the southern and eastern forest contains a multitude of paths. The forest is home to about half the life on planet Solaris. The most common lifeforms in the forest are wolves, bears, tulvarians, tigers, gratha birds, and of course the variously color osperian birds. Sharp-eyed visitors may even spot rarer and better-hidden lifeforms as well. The plantlife in the forest is no less grand than the animal life, as the Ospertrees can reach heights of 800 feet. Several of the more "philosophical" Solarians tend to consider the forest as the cradle of life on planet Solaris.
Recommended Level: 1-10
Elyndrel Village - Elyndrel is a small village that was built by Krauser Killener after the Arena was relocated when the warriors of planet Solaris returned to the flow of time shortly after the Second Flux. It is believed he discovered the plans for the village, or at least a basic design, in an ancient book he found on a shelf in the Laboratory of the Ancients (now Solaris Central Laboratories). It is a very small town equipped with an Inn, Tavern, Arena, Market, and several other additions. Some believe it may have been Krauser's way of trying to redeem himself for his part in the “activation” of the Second Flux. Is it the start of new civilization, a second beginning on planet Solaris for its remaining warriors. All warriors are welcome here, regardless of faction, clan, or guild. Fighting has been outlawed within the village, except for within the Arena. After an event known as "The Undoing" the village was yet again relocated, but this time more than 30,000 years in the past. It's all basically the same however, and the forest now is much the same as the forest it had been built in during the future after the Second Flux occurred. (Click here for a full civilization profile.)
Recommended Level: AnyHollowed Cave - Located deep in the Osperian Forest this hollowed cave is very close to a small waterfall in the side of a cliff. It appears that someone dug out a smaller cave to make this larger cave at some point long ago. There are some cave drawings of various creatures of planet Solaris and some stone tools buried in the dirt. While it hasn't been lived in for many years, possibly thousands of years, it seems various citizens of Solaris gather here at times, however nothing of any real importance seems to happen here.
Recommended Level: 1-10The Clearing - Not far from the village of Elyndrel lies a small clearing in the woods. Many citizens traveling the southern trail of the forest wind up here at some point and decide to make a fire and rest. In the center of the clearing there is a circle of stones with a couple logs lying around it for people to sit. This clearing has been well used by many travelers and will be for years to come.
Recommended Level: 1-10
The Endless Plains - This is a massive field of tall weeds and grass. It contains many different forms of life, one of the most notable being a small furry creature native to the new world which likes to bounce into the air to look around occasionally. Some warriors have admitted to using them for target practice because of their incredible numbers and annoying behaviour of popping up and spraying innocent travelers in the face with a foul smelling liquid. The plains get their name because they stretch for thousands of miles in every direction and have yet to be fully explored. Being so vast, many unprepared warriors get lost in the plains and never return. While open and vast, it is still a dangerous place to travel alone.
Recommended Level: 11-20
Spirit Swamps - Just to the northwest of the Endless Plains (Yes, they really do end.) there lies a swamp like none other. The swamp one of the largest focal points for the energies of the Afterplane to seep through the dimensionional walls into our reality. There have been frequent sightings of ghostly apparitions in this area by travelers. Other than that, the only noteable thing here is the village created by a crazy old man, Zenatory.
Recommended Level: 1-10
Roshema Village - Created by the sinister elementalist Zenatory, this village serves the purpose of being a haven for the darker citizens of Solaris. Trouble and mayhem? No problem, a powerful enchantment placed on the entire village rebuilds the structures whenever they are damaged. This makes Roshema a good place for training, fighting, and... death. (Click here for a full civilization profile.)
Recommended Level: Any
The Kazarial Desert - This is a massive area of desert that was named after the Kazarial Desert of the future. It has yet to be fully explored, and probably won't be. It's incredibly hot in this area of the planet and many warriors cannot deal with its horde of predators, such as the sand lurkers and sand worms. There are even several desert tigers that roam this area. Their fur coat blends so well with the sands that for many it is too late by the time they are noticed.
Recommended Level: 40+
Mysterious Crater - Far across the vast and mostly flat Kazarial Desert there lies a somewhat large crater. The crater is fifty feet wide and nearly fifty feet deep. Unlike most craters though, this crater wasn't caused by an impact. It seems as though an explosion of super heated energy created this crater as its walls are melted and nearly solid glass where the sand had been molten at one time. Whatever, or whoever, had created this crater is long gone, but if one were to kneel down and place their palm on the hardened sand they would discover that it vibrates at an incredibly high frequency. Many warriors who come to examine the crater often feel the urge to touch the vibrating surface because it tickles the hand and it never seems to stop. Sandwyrms are very attracted to this area and weaker warriors are often chased away by the large creatures.
Recommended Level: 41-50
Permian Tundra - Lying far across the Great Sea, at the edge of the far side of the world, is a frigid wasteland that seems devoid of life at first glance. The tundra extends for thousands of miles over the southern pole of the planet and is nearly completely surrounded by water and ice flows. Mostly made up of glaciers and icebergs that have frozen together, the area is very inhospitable. The tundra typically stays around -200 degrees fahrenheit with a 40-80 mph wind from the east. Only the strongest beings should venture here due to the very dangerous climate.
Recommended Level: 51-60
Xhan Tarn - Like the Osperian Forest, ancient Xhan Tarn is a similar area but not quite the same as its future counterpart. It is a massive stretch of beach that runs along the northern border of the Inner Ocean, a large expanse of water that leads to the even larger Outer Ocean. The beaches are very tranquil, complete with wind blown dunes that can reach as high as sixty feet. Just to the north lies the border of the Ancient Osperian Forest. While Ancient Xhan Tarn is very beautiful, it is still incredibly dangerous. Whether future or past, Xhan Tarn has always been home to many types of carnivorous plants that live in both the shallow waters of the inner ocean and the border of the Ancient Osperian Forest.
Recommended Level: 11-20
The Broken Islands - In the distant reaches of the Outer Ocean, far to the south of Xhan Tarn, there is a series of small land masses known as The Broken Islands. There doesn't seem to be any creatures on these islands or civilizations. The only key location for this area is the Solaris Central Laboratories, strangely enough.
Recommended Level: 11-20
Solaris Central Laboratories - This structure was once an ancient laboratory designed and built by the Circle of Arc thousands of years ago. In Post Second Flux times of the future it was discovered and claimed by Krauser Killener as his own research facility and laboratory. This was once a very mysterious place, but after Krauser reclaimed it and cleaned up a few thousand years of dust it is actually a very mesmerizing place to visit. Various pieces of technology from all eras of Solarian history are located here. It is most likely the largest laboratory on the planet, considering it was once quite the secret. Over the years it has been the host of various major events in Krauser's history, from being the place where he was genetically crafted and implanted into the egg of a Guardian, to the place where he defeated one of his most powerful enemies... Bahumura. It was also the place where his son, Hauer Killener, was accidentally launched thousands of years into the past. It is now the epicenter for all of Krauser's needs as a scientist of Solaris. It is a highly secured facility, and full of hidden wonders. Using the same technology as the Arena, it has the ability to shrink its entire mass into a small cube-like structure. Krauser used this return to save it during an event known as "The Undoing" and recently restructured the lab in the new ancient world.
Recommended Level: 20+
